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New game syndrome and UI Design.

Posted 17-05-2013 at 10:10 PM by Misterwoot

My wife just said something that made me think.
Her words could be summarised as new or unfamiliar UI design is a barrier to her trying a new game. If she can't recognise major chunks of the UI within the first 5 or so minutes of a game she has a tendency to drop the thing and leave it. Maybe an hour or so later she might go back, but more often than not... if it's an ugly lump o shite... she gone!

Here's a question for you dear reader...

Do you find it possible to get past an ugly UI?
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  1. Old Comment
    Kaostic's Avatar
    I either wrote a piece or was going to write a piece about UI design a year or so ago. I think that complex UI's are definitely a barrier to new players. I once was playing WoW and my mum walked in. She didn't have the foggiest idea of what was going on on my screen and left.
    Posted 11-07-2013 at 09:21 AM by Kaostic Kaostic is offline
 
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