It's interesting to know that even with the backlash Diablo Immortal initially received, it apparently turned out pretty well! So much so that there's a report the game made 2 million USD in its first 2 weeks @
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As this is a Blizzard game, I had no doubt, though!
https://thetechnicalmaster.com/diabl...ter-its-launch
I understand hardcore gamers may be put off by the idea of their fave game reaching mainstream audiences, but it's easy to underestimate the mobile gaming market which is now a big market. Almost everyone owns an Android or iPhone.